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Every School of Motion Course Explained

All the details you need to know about the schedule and length and format of each courses.

At School of Motion we’ve built a teaching philosophy that enables us to deliver an amazing, interactive experience to any students regardless of their physical location, work schedule, or skill level. Our courses are the most in-depth motion design training on the planet and our secret sauce is simple...a combination of best in class content, in-depth critiques, and an extremely welcoming community. 
 

We put a ridiculous amount of effort and resources into our classes. We hire some of the best motion designers in the world to create projects and assets for use in our classes, giving you a taste of what it's like to work at the top levels of our field. And we're constantly updating our courses and adding new ones as technology and trends change. We spend months, sometimes years, developing courses so we can teach you expert-level skills in the best way possible. 

 

When you sign up for a School of Motion course, you're assigned a teaching assistant, who will make sure you get any technical or creative support you need. Homework assignments are uploaded to our platform and critiqued in a very personalized and tactical way. You can ask questions about the material and get answers very quickly. You'll be going through your course with a group of other students from all over the world and with a wide range of experience and skills. You'll be challenged, motivated, and you'll be making a lot of new friends along the way. Once you're finished with your course, you become a School of Motion alumni and immediately get access to our huge and growing alumni network. We'll use our industry contacts to help you find your path into the motion design industry.


2D Courses

3D Courses

Design Courses

Industry Expertise Courses


2D Animation Courses:

After Effects Kickstart 

Topic: Introduction to 2D Animation
Skill Level: Beginner
Type: 8 Week Intensive

About This Course 

This course will introduce you to the fundamentals of Adobe After Effects in the easiest and most fun way possible. You'll dive head first into Adobe After Effects, and begin creating animations from day one. By the end of this course you'll have a strong foundation in all things After Effects.. 

Prerequisites 

The only thing you need to take this class is an Adobe Creative Cloud subscription. We’ll take you from your first keyframes to your first completed :30 MoGraph piece. 

Schedule and Course Length 

8 Weeks of After Effects Kickstart 
Week 1: Orientation week
Week 2 - 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Weeks 5 - 6: Lessons and Assignments
Weeks 7 - 8: Extended Critique

Instructor - Nol Honig 

Nol Honig is the lead designer and founder of The Drawing Room, a boutique production company located in Manhattan. His clients include Coca Cola, The Philadelphia Museum of Art, Frame.io, and YouTube. As a freelancer he has done work for Block & Tackle, Pentagram, and Golden Wolf.

Nol is also a regular contributor to the industry blog Motionographer and teaches motion graphics at Parsons School of Design where he was awarded a Distinguished Teaching Award from the school in 2017.

Course Format  

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload 

  • 15-20 hours per week
  •  8 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day)

Required Software

The minimum required software to take this course on would be:

  • Adobe After Effects CC 2017 (14.2.1 or Higher)
  • Adobe Photoshop CC 2017 (18.0 or Higher)
  • Adobe Illustrator CC 2017 (17.0 or Higher) Adobe Fonts (Included with Adobe CC Subscription) 

*Accessing other students' project files will typically require the current version of After Effects.

Price 

$697 or 2 payments of $370 ($740 total) Click here to view the next open enrollment
 


Animation Bootcamp

Topic: Principles of 2D Animation
Skill Level: Intermediate
Type: 12 Week Intensive

About This Course 

This class teaches you the art of beautiful movement. You will learn about the fundamental principles of animation behind beautiful animation, like Eye Trace, Follow Through, Secondary Animation, and much more. You'll also gain valuable insight into the philosophies and techniques used by some of the top After Effects animators in the industry

Prerequisites 

  • You should be somewhat comfortable and able to make basic animations in Adobe After Effects before taking this course. 
  • If you are not yet comfortable in After Effects, you should take After Effects Kickstart first. 

Schedule and Course Length

12 Weeks of Animation Bootcamp

Week 1: Orientation Week
Weeks 2 - 5: Lessons and Assignments
Week 6: Focus Week (no new assignments or lessons this week)
Weeks 7 - 8:  Lessons and Assignments
Weeks 9 - 12: Extended Critique  (no new assignments or lessons this week)

Instructor  - Joey Korenman 

Prior to starting School of Motion, Joey was the Creative Director and Lead Animator at Toil in Boston, MA. There he lead projects for clients like Subway, McDonalds, Progressive, Saucony, and many other high-profile brands. He has also freelanced extensively for studios and agencies, working on network rebrands for Speed, Discovery, HBO, and SyFy. He's been using After Effects for close to 20 years and is one of the baldest dudes you'll ever meet. 

Course Format

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload

  • 15 - 20 hours per week 
  • 13 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day) 

Required Software 

The minimum required software to take this course on would be:

  • Adobe After Effects CC 2014 (13.0 or Higher)
  • Adobe Flash Professional CC 2014 (14.0 or Higher - Important Note: This is now called Adobe Animate CC as of version 2015.1 (15.1)

*Accessing other students' project files will typically require the current version of After Effects.

Price 

$997 or 3 payments of $349 ($1047 total) Click here to view the next open enrollment.


VFX for Motion

Topic: Visual Effects Course
Skill Level: Intermediate to Advanced
Type: 12 Week Intensive

About This Course 

In VFX for Motion you will learn a broad set of Visual Effects tools and techniques using After Effects. While in this course you will learn the basics of Keying, Tracking, Rotoscoping, and Matchmoving, along with other important VFX tools available to you in After Effects. You will also learn practical knowledge for working with live-action footage, and even some tips on how to direct and work on a VFX shoot.

Prerequisites 

  • Knowledge of After Effects is required to take the course. If you are new to the software we recommend checking out After Effects Kickstart, and also check out our free course The Path to MoGraph to learn about industry terms and workflow. 
  • Having some foundational knowledge of C4D for the later lessons in this course will be helpful.

Schedule and Course Length

12 Weeks of VFX for Motion

Week 1: Orientation Week
Week 2: Lessons and Assignments
Week 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons)
Week 5: Lessons and Assignments
Week 6: Lessons and Assignments
Week 7: Focus Week (no new assignments or lessons)
Week 8: Lessons and Assignments
Week 9:  Lessons and Assignments
Weeks 10 - 12 Extended Critique (no new assignments or lessons)

Instructor  - Mark Christiansen

Mark Christiansen has dedicated his career to creativity, experience design, mentorship and helping artists refine their craft. He is responsible for the After Effects Studio Techniques series of books that helped launch a generation of visual effects artists. He regularly creates online educational content and is responsible for developing the Cinefex for iPad app via a highly successful Kickstarter campaign.

Clients Mark Christiansen has worked with include, Adobe, Facebook, Apple, Google, Avatar, Pirates of the Caribbean: At World's End and more.

Course Format

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload

  • 15 - 20 hours per week 
  • 13 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day) 

Required Software 

After Effects CC 2019 (16.0.1 or Higher) which includes Mocha AE (Mocha for After Effects) and Cinema4D light which may be useful toward the end of the course. 

Price 

$997 or 3 payments of $349 ($1047 total) Click here to view the next open enrollment.

Advanced Motion Methods 

Topic: Advanced 2D Techniques for Motion Designers
Skill Level: Advanced
Type: 9 Week Intensive

About This Course 

Take your Motion Design skills to the next level with this After Effects Masterclass taught by one of the top After Effects animators in the world, Sander van Dijk. You’ll be able to test your new skills on artwork created by some of the top artists in the Motion Design field that mimics the work that the best studios create. In this course you’ll learn how to structure animations according to geometric proportions found in nature, deal with complexity and create cool transitions and more

Prerequisites 

To take this course you should have an intermediate to advanced understating of After Effects. We highly recommend that you take Animation Bootcamp before this course, or have equivalent industry experience. You should also be familiar with handling and animating boards for clients before taking this course. While this is not a design course, having some design experience would be beneficial. Even though it is not required, we recommend taking Design Bootcamp before this course.

Schedule and Course Length 

9 Weeks of Advanced Motion Methods
Week 1: Orientation week
Weeks 2 - 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Week 5: Lessons and Assignments
Week 6: Focus Week (no new assignments or lessons this week)
Week 7: Lessons and Assignments
Weeks 8 - 9: Extended Critiques

Instructor - Sander van Dijk

Sander is an animator who loves propelling the Motion Design industry forward by cultivating the MoGraph community and building tools for After Effects, including Ray Dynamic Color and Texture. He’s also one of the co-founders of the überpopular conference, Blend. He is widely recognized as one of the top After Effects artists in the world. He believes that motion design is an incredible tool to communicate ideas and can be used for the betterment of society, so he chooses to work with clients and projects who help shape a better world. He hopes that by sharing his knowledge, he’ll be able to inspire creativity, individuality and confidence in other creatives. To see more of Sander’s work and philosophy, visit sandervandijk.tv. 

Course Format 

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload 

  • 20+ hours per week 
  • 8 Assignments  (typically assigned on Mondays and Thursdays with soft deadlines the next day) 

Required Software 

  • After Effects CC (16.0 or Higher) 
  • Adobe Photoshop CC 2018 (19.1.5 or Higher)
  •  Adobe Illustrator CC 2018 (22.1.0 or Higher) 
  • Adobe Fonts (Included with Adobe CC Subscriptions) 

Price 

$897 or 3 payments of $314 ($942 total) 


Character Animation Bootcamp 

Topic: 2D Character Animation with After Effects
Skill Level: Beginner - Intermediate
Type: 12 Week Intensive

About This Course 

If you've ever tried to animate a Character in After Effects you know how difficult it can be. In this course you'll learn the tried and true techniques used every day by Character Animators. You'll learn everything from the basics of a walk cycle, to animating using the pose-to-pose technique, creating strong character poses, and even adding charm and life to your character animations. You'll have the opportunity to practice your new skills on robust character rigs created specifically for this course.

Prerequisites 

You need to be comfortable in After Effects to take this course. We recommend taking Animation Bootcamp first, as many of the lessons in that course will help you immensely when you move into the realm of characters. Animation Bootcamp isn’t required, just recommended. 

Schedule and Course Length 

12 Weeks of Character Animation Bootcamp 
Week 1: Orientation week
Week 2 - First Half of Week 5: Lessons and Assignments
Second Half of Week 5 and First Half of Week 6: Catch up week (no new assignments or lessons this week)
Second Half of Week 6 - Week 8: Lessons and Assignments
Weeks 9 - 12: Extended Critique 

Instructor - Morgan Williams 

Morgan has been a professional animator and animation director for over 20 years. He has created work for numerous clients including Sony Pictures, the BBC, Comedy Central, and WGBH Boston and have been the recipient of several awards including a local ADDY®, a Telly, and a Best in Show award at Minnesota Siggraph. His short film work has been screened at festivals around the world including the Philadelphia International Film Festival and the Annecy International Animation Festival. Morgan is also a full time faculty member at Ringling College of Art and Design teaching and developing curriculum in the Department of Motion Design. 

Course Format

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload

  • 15-20 hours per week 
  • 13 Assignments  (typically assigned on Mondays and Thursdays with soft deadlines the next day) 

Required Software

  • Adobe After Effects CC 2014.2 (13.2 or Higher) 

Price

$897 or 3 payments of $315 ($945 total)


Rigging Academy 

Topic: 2D Character Rigging with DUIK Bassel
Skill Level: Advanced
Type: At Your Own Pace/Instant Access

About This Course:

After making it through Rigging Academy you’ll be able to create After Effects character rigs for just about any style of artwork you can think up. This instant access course is the perfect companion to Character Animation Bootcamp. Note: Rigging Academy does not have TA’s or a private student group. You should be familiar with After Effects for this course and have some experience with character animation. You’ll learn to use both Illustrator and Photoshop artwork and to use the DUIK toolset to create rigged puppets. You’ll learn advanced techniques that can help bring your rigs to the next level. You’ll be a rigging MacGyver by the end. 

Prerequisites

You should be very familiar with After Effects already and have some character animation experience. If you don’t know what a good rig should be able to do, you might find it difficult to create effective rigs. We recommend that you complete Character Animation Bootcamp first, but it is not required. 

Instructor - Morgan Williams 

Morgan has been a professional animator and animation director for over 20 years. He has created work for numerous clients including Sony Pictures, the BBC, Comedy Central, and WGBH Boston and have been the recipient of several awards including a local ADDY®, a Telly, and a Best in Show award at Minnesota Siggraph. His short film work has been screened at festivals around the world including the Philadelphia International Film Festival and the Annecy International Animation Festival. Morgan is also a full time faculty member at Ringling College of Art and Design teaching and developing curriculum in the Department of Motion Design. 

Course Format 

This course is structured a little differently than most School of Motion courses. Once you purchased the course you receive all your material at once.  This material includes podcasts, 10 lessons, videos and project files to practice on your own time. 

Schedule 

10 lessons you can access at any time. 

Required Software

  • Adobe After Effects CC (15.1.1 or Higher) 
  • Adobe Photoshop CC 2017.1.1 (18.1.1 or Higher) 
  • Adobe Illustrator CC 2018.1 (22.1.0) 
  • Duik Bassel (16.0 or Higher) 

Price 

$197 course opens after one time payment and can be accessed at any time.

_________________________________________________________

Design Courses:

Photoshop + Illustrator Unleashed 

Topic: Design for 2D Animators
Skill Level: Beginner
Type: 8 Week Intensive

About This Course 

This course will teach you how to create artwork from scratch using the tools and workflows that pro's use every day. You will master the most commonly used tools in both Photoshop and Illustrator as well as the best practices to use them. 

Prerequisites 

The only thing you need to take this class is an Adobe Creative Cloud subscription. We'll take you from blank page to finished piece, giving you the opportunity to build new skills with each lesson. 

Schedule and Course Length

Length 8 weeks of Photoshop + Illustrator Unleashed 
Week 1: Orientation Week
Week 2 - 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Weeks 5 - 6: Lessons and Assignments
Weeks 7 - 8: Extended Critique 

Instructor - Jake Bartlett 

Jake Bartlett is a motion designer and online instructor based in Denver Colorado. After working at a production company in Los Angeles for nearly five years he decided to quit his day job to pursue the freelancer’s life and teaching animation online. His creativity runs on coffee, lego bricks and “Weird Al” Yankovic. Throughout his career he’s had the opportunity to work for clients like Coca-Cola, Twitter, Skype, Evernote, HGTV, NatGeo Wild and Norah Jones. When he’s not working Jake enjoys going to parks with his family and longboarding with his Dalmatian, Pixel. 

Course Format 

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload

  • 15-20 hours per week
  • 9 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day)

Required Software 

  • Adobe Illustrator CC 2018.1 (22.1.0 or Higher) 
  • Adobe Photoshop CC 2018 (19.1.5 or Higher) 

Price 

$697 or 2 payments of $370 ($740 total) Click here to view the next open enrollment. 


Expression Session

Topic: Expressions Course
Skill Level: Intermediate to Advanced
Type: 12 Week Intensive

Expressions are lines of code that can be used to create all kinds of automations and tools right in After Effects. Some of these can be generated by visually linking, or Pickwhipping, different properties to each other and others need to be written out like a short computer program. By the end of this course you will have all of the foundational knowledge you need to be able to write, understand, and use Expressions in After Effects to improve your workflow.

Prerequisites 

  • We recommend that you have an intermediate level of skill with After Effects and feel confident in the software. Check out After Effects Kickstart and Animation Bootcamp before taking this course on.
  • One to two years of industry experience is recommended but not required before taking this course. 

Instructors - Zack Lovatt and Nol Honig

Between the two of them, Nol Honig and Zack Lovatt have a combined 30 years of experience in the field of motion design. As a freelance technical director for some of the biggest studios in the world, as well as a creator of popular tools for After Effects like Explode Shape Layers and Flow, Zack brings the technical expertise necessary for the subject of expressions. As the creative director for The Drawing Room, and Distinguished Teaching Award winner at Parsons School of Design, Nol brings his years of industry experience and teaching know-how to the table. The combination of their two skill-sets (often referred to as “Zol” by industry insiders) is a force to be reckoned with.

Clients Zack and Nol have worked with: Block & Tackle, Pentagram, Buck, Facebook, Adobe, Google, Frame.io and more. 

Course Format

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Schedule and Course Length

12 Weeks of Expression Session

Week 1: Orientation Week
Week 2: Lessons and Assignments
Week 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons)
Week 5: Lessons and Assignments
Week 6: Lessons and Assignments
Week 7: Focus Week (no new assignments or lessons)
Week 8: Lessons and Assignments
Week 9:  Lessons and Assignments
Weeks 10 - 12 Extended Critique (no new assignments or lessons)

Workload 

  • 15 - 20 hours per week. 
  • 13 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day). 

Required Software 

  • After Effects CC 2019 (16.0.1 or Higher)

Recommended Software

  • Adobe Photoshop CC 2019 (20.0.0 or Higher).
  • Adobe Illustrator CC 2019 (23.1.0 or Higher).

Will I Need Plugins or Scripts? 

Nope! Everything you need to have to complete this course comes in your Adobe Creative Cloud subscription.

Price

 $997 or 3 payments of $349 ($1047 total) Click here to view the next open enrollment.


Illustration for Motion

Topic: 2D Illustration for Motion Design
Skill Level: Intermediate
Type: 12 Week Intensive

About This Course 

In this course you will learn how to create illustrations for Motion Design. This course will be a mix of theory and practical tool usage in Photoshop. You will learn a variety of techniques that will help you immediately improve your abilities to create artwork from scratch to be used in Motion Design. You will learn new skills through a variety of exercises that encourage you to explore new styles, while developing your own style of creating artwork. You will even have the opportunity to explore some character design in this course, although it is not character focused. 

Prerequisites 

You should have a solid understanding of how to use Adobe Photoshop for creating artwork. Knowledge of Adobe Illustrator is a plus. Examples of Tools and Techniques you should know: Using Brushes, Basic application of textures to artwork, The Pen Tool, Masking, Basic Effects (Distortions, Transforms, and Layer Styles), and Blend Modes. Having some foundational design knowledge is recommended.

Schedule and Course Length 

12 Weeks of Illustration for Motion 
Week 1: Orientation Week
Weeks 2 - 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Weeks 5 - 6  Lessons and Assignments
Week 7: Focus Week (no new assignments or lessons this week)
Weeks 8 - 9  Lessons and Assignments
Weeks 10 - 12 Extended Critiques

Instructor - Sarah Beth Morgan

Sarah Beth Morgan is an art director / illustrator / designer based in Portland, OR.
She spent her first four years out of school at Gentleman Scholar and Oddfellows. It was working for these top-notch motion studios that gave her the confidence to branch out on her own. Now, as a full-time freelancer, Sarah Beth enjoys diving headfirst into passion projects, collaborating with new friends, and advocating for other women in the industry. 

Clients Sarah Beth has worked with include, Adobe, Casper, Google, Airbnb, Capital One, UnitedHealth Group, Old Navy, Wonderlust, IV Animation, Gentleman Scholar, Oddfellows, Animography, TwitterNiche, BlendFest, Rachael Ray Everyday.

Course Format  

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload 

  • 15-20 hours per week
  • 13 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day). 

Required Software

Adobe Photoshop CC 2019 (20.0.0 or Higher).
Access to a camera if you need to use pen and paper to create line work for Illustrations.

Strongly Recommended Hardware

Price 

 $997 or 3 payments of $349 ($1047 total) Click here to view the next open enrollment.
 


Design Kickstart

Topic: Introduction to Design
Skill Level: Beginner
Type: 8 Week Intensive

About This Course

This course is for anyone looking to learn about Design in the context of Motion Graphics. You do not need to know anything about Design to take this course, and it is built with the true design beginner in mind. Even students coming from a print design background could see some benefits from taking this course because of the Motion Design focus. By the end of this course students will have strong knowledge of the most essential Design Principles for Motion Design and be ready for more advanced courses

Prerequisites

Students taking this course must have a solid understanding of how to use Adobe Photoshop for creating artwork. Knowledge of Adobe Illustrator is a plus and may be useful to students taking this course. It is strongly recommended that students take Photoshop and Illustrator Unleashed before this course, or have equivalent knowledge. Students do not need to know anything about Design or After Effects to take this course. If they are new to Motion Design it is highly recommended that they complete The Path to MoGraph for industry context before taking this course.

Examples of Tools and Techniques students should know:

  • Adobe Photoshop
  • Basic application of textures to artwork
  • The Pen Tool
  • Masking
  • Basic Effects (Distortions, Transforms, and Layer Styles)
  • Blend Modes
  • Adobe Illustrator (not required, but could be useful):
  • Pen Tool
  • Creation of Shapes and basic artwork

Schedule and Course Length

8 Weeks of Design Kickstart 

Week 1: Orientation week
Week 2: Lessons and Assignments
Week 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Week 5: Lessons and Assignments
Week 6: Lessons and Assignments
Week 7: Extended Critique
Week 8: Extended Critique

Instructor - Mike Fredrick

(Frederick Creative)

Your fearless leader on this journey is Mike Frederick, Emmy-Award winning Designer & Art Director who has been working in the field of Motion Design for over 20 years. His roster of advertising and broadcast clients is massive and includes some big names like HBO, Discovery, National Geographic, and Microsoft.

Course Format

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it! We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload

  • 15-20 hours per week
  • 8 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day)

Required Hardware and Software

  • Adobe Photoshop CC 2019 (20.0.0 or Higher)

Suggested Hardware and Software

Price

$697 or 2 payments of $370 ($740 total) Click here to view the next open enrollment


Design Bootcamp 

Topic: Design for Animators
Skill Level: Intermediate
Type: 12 Week Intensive

About This Course 

This Course shows you how to put Design knowledge into practice through real world projects. You’ll be doing professional Style Frames and Storyboards in no time. You will learn how to solve problems visually through the use of Adobe Photoshop and Adobe Illustrator in a practical manner. At the end of this course you will have learned the fundamentals of design and how it applies to real projects.

Prerequisites 

You’ll need to be comfortable using Photoshop and Illustrator. You should understand the basic principles of design. If you are not there yet, we recommend taking Photoshop + Illustrator Unleashed first. 

Schedule and Course Length

12 Weeks of Design Bootcamp 
Week 1: Orientation week
Week 2 - 3 Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Weeks 5 - 6: Lessons and Assignments
Week 7: Focus Week
Week 8 - 9: Lessons and Assignments
Week 10 - 12: Extended Critiques 

Instructor - Mike Frederick 

Your fearless leader on this journey is Mike Frederick, Emmy-Award winning Designer & Art Director who has been working in the field of Motion Design for over 20 years. His roster of advertising and broadcast clients is massive. 

Course Format 

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload 

  • 15-20 hours per week 
  • 12 Assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day)

Required Software 

Adobe Photoshop CC 2017 (18.0 or Higher) Adobe Illustrator CC 2017 (17.0 or Higher)

Price 

$997 or 3 payments of $349 ($1047 total) Click here to view the next open enrollment. 


Industry Development Courses:

The Path To MoGraph

 About This Course

 This is a free course that brings you into the world of Motion Design in a fun, inspiring way. We'll kick things off by taking you on a tour of what it's like to work in this creative field. Then you'll get glimpse into the process of how a Motion Graphics piece is created, and learn about the tools and techniques used by artists and studios ever day. You'll also get to check out work produced by top studios while getting acquainted with some of the biggest names in the MoGraph game.

Prerequisites:

This course assumes you’re brand new to the wonderful world of MoGraph. You don’t need anything to take this class other than a few minutes each day for 10 days. 

Instructor - Joey Korenman 

Prior to starting School of Motion, Joey was the Creative Director and Lead Animator at Toil in Boston, MA. There he lead projects for clients like Subway, McDonalds, Progressive, Saucony, and many other high-profile brands. He has also freelanced extensively for studios and agencies, working on network rebrands for Speed, Discovery, HBO, and SyFy. He's been using After Effects for close to 20 years and is one of the baldest dudes you'll ever meet. 

Course Format and Schedule

 One lesson per day for ten days. These are pre-recorded lessons and podcasts you may watch anytime.

Required Software 

None!

Price

This course is 100% FREE and can be accessed immediately after registration.


Explainer Camp

Topic: Client Relationships, Explainer Video
Skill Level: Advanced
Type: 12 Week Intensive 

About This Course

In this fast paced 12 week course you'll learn to master one of the staples of the MoGraph Industry, the Explainer Video, AKA a visual essay. This course covers every aspect of tackling a MoGraph project by yourself. You'll learn about creating bids and project schedules, coming up with concepts, doing pre-production, animatics, design and art direction, and finally putting it all together into a polished Motion Graphics piece. At the end of this course you'll have a piece that's created entirely by you and ready for your portfolio.

Prerequisites 

This course brings you from Script to Final Render of a motion design project and assumes that you have a strong foundation in animation and design skills, and a very strong grasp on Adobe Illustrator, Photoshop, and After Effects. If you do not meet this criteria, we strongly suggest that you take Animation Bootcamp and Design Bootcamp before enrolling in Explainer Camp. Although it is not required, taking Advanced Motion Methods may be beneficial before taking this course

Schedule and Course Length 

12 Weeks of Explainer Camp 
Week 1: Orientation week
Weeks 2 - 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Weeks 5 - 6: Lessons and Assignments
Week 7: Focus Week (no new assignments or lessons this week)
Weeks 8 - 9: Lessons and Assignments
Weeks 10 - 12: Extended critique 

Instructor - Jake Bartlett 

Jake Bartlett is a motion designer and online instructor based in Denver Colorado. After working at a production company in Los Angeles for nearly five years he decided to quit his day job to pursue the freelancer’s life and teaching animation online. His creativity runs on coffee, lego bricks and “Weird Al” Yankovic.
Throughout his career he’s had the opportunity to work for clients like Coca-Cola, Twitter, Skype, Evernote, HGTV, NatGeo Wild and Norah Jones. When he’s not working Jake enjoys going to parks with his family and longboarding with his Dalmatian, Pixel.

Course Format 

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload 

  • 15-20 hours per week 
  • 10 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day) 

Required Software 

Adobe Photoshop CC 2017.1.1 (18.1.1 or Higher) Adobe Illustrator CC 2017.1 (21.1.0 or Higher) Adobe After Effects CC 2017 (14.2.1 or Higher)

Price 

$897 or 3 Payments of $314 ($942 total) Click here to view the next open enrollment.


Level up!

This Free course is both a follow-up to Path To Mograph as well as a Self Assessment for you at any point in your career. It can be taken multiple times as you grow and your goals change.

Nearly every student enrolled at School of Motion wants to either Prove what they can do, make a Pivot in their career, or Promote themselves as either a new freelancer or a new company. The only way to do that is with a Demo Reel – but you may not be ready to make a Reel. You may need to level up your skills with a single course or a set of classes focused on the next step of your career.

But that’s the quandry, right? Figuring out what the best next step can be the toughest choice you make once you enter the industry.


3D  Courses 

Cinema 4D Basecamp


Topic: Learn the Foundations of 3D in Cinema 4D
Skill Level: Beginner-Intermediate
Type: 12 Week Intensive

About This Course 

Learn Cinema 4D, from the ground up, in a few action-packed weeks. This course will get you comfortable with basics of modeling, lighting, animation and many other important topics. You'll learn the all of the foundations along with best-practices that you need to start diving deeper into the world of 3D.

Prerequisites

You do not need to have any prior experience with 3D software before taking this course. We recommend that you have some basic knowledge of design and animation before taking this course. It is also recommended that you have a foundational knowledge of After Effects to complete some of the later lessons, and understand some of topics discussed in this course. Taking After Effects Kickstart is recommended if you do not have After Effects experience.

Schedule and Course Length 

12 Weeks of Cinema 4D Basecamp 
Week 1: Orientation Week
Weeks 2 - 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Week 5 - 6: Lessons and Assignments
Week 7: Focus Week (no new assignments or lessons this week)
Week 8: Lessons and Assignments
Week 9: Lessons and Assignments
Weeks 10 - 12: Extended Critique

Instructor - EJ Hassenfratz 

EJ Hassenfratz is a multi-Emmy award winning Motion Design artist & tutorial artist based out of the Mile High city of Denver, CO. EJ comes from a family of designers. Both his father and uncle were Art Directors for broadcast news stations, where EJ cut his teeth in the industry. Inspired by his wife who teaches special-needs children, he started Eyedesyn.com, a motion graphics tutorial blog to give back to the community that helped him be successful in the field of Motion Design. He’s been fortunate to work with clients like Google, Microsoft, Apple, Coca-Cola, Nike, ESPN, and the NHL’s Washington Capitals. When he's not making Bob Ross references in his tutorials, he's hiking with his wife and design assistant pug, Gus, throughout the colorful state of Colorado. He's also a fan of craft beer...drinking more different kinds of beer in a year than the average person drinks in a lifetime.

Course Format

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it!  We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload 

  • 15-20 hours per week 
  • 14 Assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day) 

Required Software 

  • Cinema 4D R20 
  • Maxon provides an educational license that students can use during the 12 weeks of the course. 
  • After Effects CC (16.0 or Higher)
  • Premiere Pro CC 2018 (12.0 or Higher) Price $897 or 3 payments of $315 ($945 total)

Cinema 4D Ascent

Topic: Fundamental 3D Concepts in Cinema 4D
Skill Level: Intermediate
Type: 12 Week Intensive

 

About This Course

This course is the next step in a students Cinema 4D learning journey. It's meant for people that have taken C4D Basecamp and are looking for more. Students looking to expand their existing general 3D knowledge should take this course before moving on to more specialized courses, like Advanced Lighting and Cinematography for 3D.

 

Prerequisites

Students taking this course must have a solid understanding of 3D fundamentals like interface navigation, animation, materials, basic lighting, and C4D’s Mograph Module. Knowledge of rendering concepts is a plus and may be useful to students taking this course. It is strongly recommended that students take Cinema 4D Basecamp before this class and have a computer that can run Redshift or Octane. Students do not need to know anything about rigging, modeling, dynamics, or 3rd party rendering to take this course.

 

Examples of tools & techniques students should know:

  • Basic Modeling
  • Basic Rendering (Multipasses, Compositing Tags)
  • Basic Materials/Texturing
  • Basic Lighting (Area Lights, Shadows, 3 Point Lighting)
  • 3D Animation (Keyframing, F-Curves, Timeline)
  • MoGraph Module (Effectors, Fields, Cloners, Instances)

Prerequisite courses:

  • Cinema 4D Basecamp

Schedule and Course Length

12 Weeks of Cinema 4D Ascent 
Week 1: Orientation Week
Weeks 2 - 3: Lessons and Assignments
Week 4: Focus Week (no new assignments or lessons this week)
Week 5 - 6: Lessons and Assignments
Week 7: Focus Week (no new assignments or lessons this week)
Week 8: Lessons and Assignments
Week 9: Lessons and Assignments
Weeks 10 - 12: Extended Critique

Instructor - EJ Hassenfratz

EJ Hassenfratz is a multi-Emmy award winning Motion Design artist & tutorial artist based out of the Mile High city of Denver, CO. EJ comes from a family of designers. Both his father and uncle were Art Directors for broadcast news stations, where EJ cut his teeth in the industry. Inspired by his wife who teaches special-needs children, he started Eyedesyn, a motion design blog to give back to the community that helped him be successful in the field of Motion Design. He’s been fortunate to work with clients like Google, Microsoft, Apple, Coca-Cola, Nike, ESPN, and the NHL’s Washington Capitals. He currently works as 3D Creative Director for the BEST motion design school on the planet (wink wink).

Course Format

  • All of our courses are taught completely online through prerecorded lesson videos, podcasts, and handouts. Engage from anywhere in the world on your own schedule.
  • Students typically receive homework assignments twice per week. Lessons open at a specific time with a soft deadline of the following day. If you don’t finish, don’t sweat it! We have built in Focus Weeks and Extended Critique weeks at the end of the session where students have extra time to work on any assignments they choose.
  • All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional motion designers with real life experience in the industry.
  • During the course you will be invited to a private Facebook group that contains all of the Teaching Assistants and students in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

Workload

  • About 20 hours per week
  • 14 Assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day)

Required Hardware & Software

  • Cinema 4D

Students are expected to have their own Cinema 4D software. We will not be providing complimentary licenses as this is an intermediate course.

  • Windows: Windows 10 64-bit on Intel or AMD 64-bit CPU with SSE3 support
  • MacOS: 10.13.6 or higher with 64-bit CPU running on Intel-based Apple Macintosh
  • To run future releases of Cinema 4D on Mac, you'll need at least macOS 10.13.6 and a supported Mac system with at least macOS GPU Family 1_v3. You can check the Metal compatibility in the MacOS System Information, Graphics tab.
    We recommend updating to macOS 10.15. There are a number of enhancements to Metal in the latest macOS which will improve the performance, stability and
  • interaction with the viewport.
  • Linux:
    CentOS 7, 64bit
    Ubuntu 18.04 LTS, 64bit.

Suggested Hardware & Software

Redshift isn’t required but highly recommended for the course as all projects are created using this renderer

  • Microsoft Windows: 64-bit Windows 7 / 8 / 10
  • Linux: 64-bit distribution with glibc 2.12 or higher
  • MacOS: Sierra (10.12) or High Sierra (10.13).
  • Mohave (10.14) or later is not currently supported because no CUDA drivers exist for that OS!
  • 8GB of system memory
  • Processor with SSE2 support (Pentium4 or better)
  • NVidia GPU with CUDA compute capability 3.0 or higher and 4GB VRAM

IMPORTANT: REDSHIFT REQUIRES AN NVIDIA GPU TO OPERATE. This means if you are using a Mac you may not be able to run Redshift. Please check the system requirements here: https://www.redshift3d.com/product/system-requirements To make sure you can run Redshift and enjoy the full benefits of this course, download the free trial and confirm it can run on your machine.

  • Octane

Octane can be used as an alternative to Redshift as it is taught as bonus lessons in the course. OctaneRender requires the latest CUDA® 10 drivers and a CUDA-enabled NVIDIA® video card with support for compute capability 3.0 or higher . An up-to-date list can be found here. This includes Turing (e.g. RTX™ 20 Series, Titan RTX, GeForce RTX, and GTX 16 Series), Quadro® GPUs, Volta™ GPUs, GTX Titan (high-end), Pascal™ (GTX 10xx), Maxwell (GTX 7xx, GTX8xx, GTX9xx), and Kepler™ (GTX 680, GTX 690).

Texture limits and differing power efficiency ratings also apply depending on the GPU microarchitecture. GPUs from the GeForce® line are usually clocked higher and render faster than the more expensive Quadro® and Tesla GPUs.

Price

$997 or 3 payments of $349 ($1047 total) Click here to view the next open enrollment.

 

 

Lights, Camera, Render!

Master cinematic concepts and learn the techniques that go into creating amazing renders in this advanced 3D cinematography course taught by everyone's favorite Octane artist, David Ariew.

Master Cinematic 3D Concepts

Skill Level: Intermediate, Advanced
Type: 8 Week Intensive

About This Course 

If you don’t know how to light a scene properly or if you can’t create a dynamic composition, direct purposeful camera moves, or tell a compelling story - the render engine you use won’t matter. Because it’s not about how good the render engine is, it’s about how good the artist is! Lights, Camera, Render will show you how to unlock the ability to create a beautiful render, everytime. Teaching concepts like lighting, camera movement, and how to develop your eye to think more like a digital director of photography.

Prerequisites

If you have two or more years using Cinema 4D and have used Octane in the past or have taken Cinema 4D Ascent, you’re ready for this course!

 

Since this is an advanced course, students will need to have their own license of Cinema 4D and Octane Render to take this course. You can download a free demo of Octane that has no limitations other than rendering with a watermark.

Schedule and Course Length

Week 1: Orientation

Week 2: Composition Techniques

Week 3: Lighting & Texturing

Week 4: Focus Week

Week 5: Camera Moves

Week 6: Create Your Own Short Film

Week 7 & 8: Extended Critique

Instructor - David Ariew

David Ariew started his career between the intersection of the music and film industries, where he spent three years working on touring visuals for Dave Matthews Band. Around that time was also where he first discovered his love of C4D, and more importantly, Octane Render. Since then he’s been lovingly dubbed Octane Jesus by the mograph community and has gone on to work on projects for top artists like Katy Perry, Deadmau5, Zedd, Keith Urban, and Excision, as well as companies like Intel, Magic Leap, KFC, and iHeartRadio.

Workload

  • 15-20 hours per week
  • 9 assignments (typically assigned on Mondays and Thursdays with soft deadlines the next day)

Required Software 

  • Cinema 4D & Octane Render

  • You must have a computer that can run Octane. It’s highly recommended you check out the Otoy site to see their Octane Render hardware recommendations.

  • Do I need a computer that can run Octane?

    • Yes! Software and hardware considerations is a big key for this course as it utilizes software that cannot be run without certain hardware. As of right now, if you have a Mac running an AMD GPU - you are not able to use Octane Render - unless you have a newer Mac with supported AMD cards that can run Octane X. You’ll need a decent computer to be able to keep up with this course as you’ll be learning advanced production techniques that will result in render intensive and resource demanding projects. This course is taught using Octane Render so to get the most out of this course you should be using Octane.

  • What if I prefer a different render engine?

    • Using another render engine is not recommended. This course heavily uses Octane and while this course focuses on fundamental concepts that can be applied universally to other render engines, it would be up to students using other render engines to do their own research on how to translate those concepts on a technical level. You would also need to retexture all project files included in the course to be used in the render engine of their choice.

Price